No Man’s Sky 1.23 Update Brings Option To Lock Framerates in PS4

The Pathfinder update was a major update that changed quite a few things in No Man’s Sky. The update brought in changes in the form of new vehicles and raised the game version to 1.2. The three new vehicles or ‘exocraft’ allow players to quickly travel and explore vast landscapes. The Pathfinder update also added a social element, allowing players to share bases online while also allowing visitors to visit outposts and leave a message. And now, Hello Games is back with the latest No Man’s Sky 1.23 update which, apart from fixing several bugs, brings in the option to lock framerates in PS4.

You can now lock framerate on PS4 with No Man’s Sky 1.23 update

No Man’s Sky 1.22 update brought in several critical fixes. But the update didn’t quite fix all issues. Players started reported many bugs and crashes. Based on player feedback, Hello Games has now brought in several changes to No Man’s Sky in the form of 1.23 update. The most important update concerns framerates in PS4 – the update brings in an option to lock the PS4 version’s frame rate to 30fps and provides more stable gameplay. Apart from framerate locking feature, the update also fixes several bugs. Some of the bug fixes include fixes for ships spawning on top of each other, fix for issue with Colossus Exocraft’s wheels sinking through the ground, fix for anti-aliasing in HDR, fixes for ladders vanishing in bases and more!

Here’s the complete list of changes, as posted by Hello Games

  • Optimised HBAO so that it runs faster
  • Added an option to lock framerate on PS4 to 30 fps to keep the frame rate stable
  • Sentinel drones now investigate correctly when in a vehicle
  • Fixed a rare bug that could cause players to fall through the floor when exiting a ship
  • Fixed texturing issue in freighter bases
  • Fixed and inventory exploit when purchasing multiple ships in a freighter that allows you to duplicate your ship’s inventory
  • Fixed a bug that causes freighters to be too cheap
  • You can no longer build the Exocraft Terminal in freighter bases, this prevented players from being able to complete the vehicle missions
  • Fix for ships spawning on top of each other
  • Fixed a crash in physics
  • Fixed a crash resulting from running out of memory
  • Improved vehicle audio
  • Fix for certain UI elements having over-saturated colours in HDR
  • Fix for font anti-aliasing in HDR
  • Improved performance of UI rendering in HDR
  • Fix for HDR rendering being dark on some TV models
  • Fixed a visual issue with the T-shaped corridor
  • Added error messaging for failed uploads to Steam Workshop
  • Colossus camera is now slightly further back when moving at speed
  • Exocraft mining lasers are now easier to aim up
  • Increased yield from Autonomous Field Mining Units
  • Fixed issue with Colossus Exocraft’s wheels sinking through the ground
  • Adjust colossus collision to make it harder to go underground
  • Enable Steam Controller in base reporting and Steam Workshop base upload
  • The animation when exiting the Colossus is improved
  • Exocraft mining laser uses less fuel but is less effective in combat
  • Fixes for the white sphere that shows when at the photo mode boundary
  • Fix for ladders vanishing in bases
  • Fixed a crash when uploading and downloading bases using Steam Workshop
  • Default to frame lock on for PS4 and off for PS4Pro
  • Fixed an issue caused when dying in permadeath with the inventory screen open
  • Fixed a bug causing poor performance when in a vehicle near predator creatures