The progression system is the weakest area of Battlefield 1 and also for the whole franchise. This includes medals, battle packs, weapons, skins and any other customization option tied into reward-based mechanics.
Battlefield 1 progression system might get an update soon
On his Twitter profile, DICE’s Producer Ali Hassoon revealed that the team is well aware of players requesting an improved and deeper progression system. hinting that more on the matter may be coming in the future for Battlefield 1.
Skins and appearance customizations can be cool, but they are details. This game needs more weapons, a detailed gun modification (even without laser sights, red dot etc people used to modify their weapons and gear) and more maps. The variants are mostly just confusing. Sometimes it’s not apparent what a certain variant does or why it even exist when another variant is basically the same but better without any downsides.
Battlefield 4, especially after all the DLC, has a crapload of gadgets for each class aswell as a huge list of weapons. Most of those weapons are actually vanilla or free DLC weapons and there is a lot of customization for each gun aswell. Excluding one attachment, all of them are vanilla aswell.
We personally prefer BF3’s system. Weapons unlocked as you play the game, attachments unlocked as you use the certain gun, and skins unlocked when you complete assignments. No silly gambling, no need to purchase already unlocked material. Just pure focus on gameplay.
Battlefield 1 is a first-person shooter video game developed by EA DICE and published by Electronic Arts. It is the fifteenth installment in the Battlefield series, and the first main entry in the series since Battlefield 4.